Import C4d Files Into 3ds Max Materials

Cinema 4D Release 17 includes more complete and reliable support for the Wavefront OBJ file format. This comes in especially handy when you're searching for models online. So here in Google, I'm just going to search for a 3D Lexus LFA model, and you can see that one of the first options here is actually only available in the OBJ format. Now of course there's another model here that's available in 3DS, OBJ, and C4D, but as we look at this one, it doesn't have any textures and also it's not licensed for commercial use. This one here, though, does have textures and is available for commercial use. So we'll go ahead and download the OBJ. Once that's done downloading, we'll go ahead and extract the ZIP file that shows up in the downloads folder.
And I'm just going to extract it in place here. And you can see that we have an OBJ and an MTL file. MTL is the sidecar file that includes all of the materials that go with an OBJ that previously, Cinema 4D couldn't do anything with. Now if I load this OBJ into Cinema 4D, you can see that we have lots of options available. I can change the scale, of course. I can adjust how the normals are calculated; whether they're calculated via a Phong tag or the vertices themselves.
I can adjust the Phong angle, I can adjust the texture coordinates, I can split the objects based on the objects, the groups or the materials. I can choose to import the materials or just the object names. I can choose to bring in a default material that's white, or randomize the colors on all of the object parts, which will make it easy to see the different parts of the objects. I can invert the transparency, flip the axes, lots of options here.
I'm just going to go ahead and hit OK. You'll see down here in the status bar that it's loading all of the objects and polygons that have to do with that car model.
08 August 2011, 10:56 AM. Not sure if I should post this here or in the Cinema 4D forum but I'm trying to export a Cinema 4D file into 3D Studio Max as an FBX file. The elements are coming in fine but the textures arent, any suggestions how I can rectify this?

And here now we have our Lexus LFA, complete with all of the materials. You see all the materials down here and all the objects here in the Object Manager. So of course having all of those options for how you import an OBJ file makes it super flexible to bring files from different applications in. And of course, most of these same options are available when you export OBJ as well. So if we go in and we choose to export an OBJ, we'll go ahead and call this just 'LFA-export.'
Import C4d Files Into 3ds Max Materials Free Download

And here we have options to adjust the scale, adjust the normals, adjust the materials, because sometimes you might want no materials, sometimes you might just want the material names, and sometimes you want the actual. Or you have the option to flip and swap the axes, which can be handy, because some applications use different coordinate systems than Cinema 4D. Now by default, we do have a preset here for 3ds Max that says the options in the format that 3ds Max would expect, flipping the X-axis and exporting the objects as groups. I assume that more presets will be added at a later date, so definitely check this presets drop-down, because there may be one specific to the application that you're exporting into. That's OBJ support in Cinema 4D Release 17. Playlists with this Tutorial. Maxon Computer, Inc., 2640 Lavery Court, Suite A, Newbury Park, CA 91320 (referred to as “Company”, “we” or “us”), provides the Cineversity website located at www.cineversity.com (referred to as “website”), subject to your compliance with all the terms, conditions and notices contained or referenced herein (the, “Policy”).
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3ds Max File Formats
Hello and thank you for reading this post! I am very new to 3dF but was successful in creating a viable mesh of a ceramic piece that a friend of mine made. As my 3D software I use C4D r17 and have had no problems with importing the.OBJ file of the ceramic piece. However, when I try to import the.MTL file to accompany the mesh, all that occurs is that the.MTL file makes the mesh transparent.I'd like to add that by default importing a.MTL file into C4D isn't possible (if my understanding is correct) and that I was only able to do this with a python plugin which parses the.MTL into the.OBJ, although, for me, I've not had any success.Does anyone know of a solution to this problem? I'm currently using a demo version of 3DF Zephyr Lite and would like to buy it at the end of the trial period, although, if I'm not able to import the.MTL file into C4D I may have to pursue an alternative.Any help concerning this matter would be extremely appreciated!Cheers,Neil.
86 that request for help. I was able to figure it out!I found that when importing an.OBJ into r17, an import menu is generated allowing you to set the scale, manipulate axis, and whether you want to import a.MTL file. The key option to select on this menu is 'Invert Transparency', doing so will allow the.MTL to be loaded, however, it will more than likely be partially transparent.
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3ds Max Import Materials
Click the material in the material pane so that the editor pops up and then uncheck the 'Transparency' box. Doing this will allow your material to behave like any other material!Peace, harmony, respect,Neil.